Gazing Moon at BW2026: Live Gameplay, New Characters & Hype
A complete recap of Gazing Moon's massive presence at Bilibili World 2026 (BW2026) in Shanghai. See the new live gameplay demos, cosplay booths, and developer announcements.
Bilibili World 2026 (BW2026) in Shanghai has officially wrapped up, and Gazing Moon (望月) was undeniably one of the most talked-about games on the show floor. From July 10th to 12th, thousands of fans lined up for hours to get their hands on the latest build of the highly anticipated urban open-world ARPG.
Here is a complete recap of everything that happened at the Gazing Moon booth during BW2026.
The Massive Exhibition Booth
Shiyue Network (under the Xingchen Studio banner) spared no expense for their BW2026 presence. The booth was designed to look like a cross-section of Tianyue City, complete with neon signs, interactive “Moon Spirit” gacha machines, and a massive LED screen broadcasting live gameplay.
The “Red Queen” Steals the Show
The undisputed star of the event was the cosplay and interactive area dedicated to Lingbeijing (凌北镜), the “Red Queen of Clay Courts.”
Following her explosive reveal during the June Guangzhou playtest, the developers built a mini tennis court at the BW2026 booth. Cosplayers portraying Lingbeijing interacted with fans, and the area was constantly surrounded by crowds three to four rows deep, making it one of the most photographed spots at the entire convention.
Live Gameplay Demos: What We Learned
The BW2026 demo build was an updated version of the one shown in June, featuring several notable improvements:
1. Combat Polish and Hit-Stop
Players noted that the combat felt significantly “heavier” and more impactful than in previous videos. The developers have clearly tweaked the hit-stop mechanics and camera shake when executing perfect parries or triggering a Chaos Collapse (Stun) state.
2. Expanded Moon Spirit Interactions
The demo allowed players to capture and use three specific Moon Spirits:
- Chelun Zai (车轮仔) - Used as a rapid-transit unicycle mount across the city highways.
- Qingniao (青鸟) - Used to solve vertical traversal puzzles by creating temporary updrafts.
- Shiwu (十五) - Featured heavily in combat for off-field healing and buffs.
3. Seamless Urban Traversal
The parkour system has been further refined. Players were able to transition seamlessly from running along the sidewalk to wall-running up the side of a skyscraper, and then leaping off to glide using a Moon Spirit, all without any noticeable stamina restrictions.
Developer Q&A Teasers
While there wasn’t a formal, sit-down developer interview panel, community managers at the booth dropped several hints about the game’s future:
- Next Beta Test: When asked about the next closed beta test (CBT2), staff hinted that fans should “keep a close eye on official social media channels in August.”
- Optimization: The team confirmed they are heavily focused on optimizing the mobile client to ensure it doesn’t overheat modern smartphones, a common issue with current-gen open-world gacha games.
- Global Release: While remaining tight-lipped on a specific date, they acknowledged the massive international hype and assured fans that localization teams are already hard at work.
Conclusion: The Hype is Real
Gazing Moon’s showing at BW2026 solidified its position as a top-tier contender in the upcoming wave of anime Action RPGs. The combination of high-fidelity urban exploration, the unique Moon Spirit capture mechanics, and the overwhelmingly positive reception of character designs like Lingbeijing has the community more excited than ever.
Stay tuned to the Gazing Moon Wiki for the latest updates. If the rumors are true, CBT2 announcements are just around the corner!